STEAM Academy: iFp Studio (Main)
Innovators for Purpose (iFp) Studio is a youth-powered design and innovation program where teens channel their energy and creative vision to imagine and build a better world. Blending art, design, science, technology, and storytelling within a social justice framework, teens engage in real-world client-sponsored projects. Young people are invited to learn more and apply on the iFp website.
STEAM Academy: iFp Studio (Main)
Innovators for Purpose (iFp) Studio is a youth-powered design and innovation program where teens channel their energy and creative vision to imagine and build a better world. Blending art, design, science, technology, and storytelling within a social justice framework, teens engage in real-world client-sponsored projects. Young people are invited to learn more and apply on the iFp website.
STEAM Academy: iFp Studio (Main)
Innovators for Purpose (iFp) Studio is a youth-powered design and innovation program where teens channel their energy and creative vision to imagine and build a better world. Blending art, design, science, technology, and storytelling within a social justice framework, teens engage in real-world client-sponsored projects. Young people are invited to learn more and apply on the iFp website.
STEAM Academy: iFp Studio (Main)
Innovators for Purpose (iFp) Studio is a youth-powered design and innovation program where teens channel their energy and creative vision to imagine and build a better world. Blending art, design, science, technology, and storytelling within a social justice framework, teens engage in real-world client-sponsored projects. Young people are invited to learn more and apply on the iFp website.
STEAM Academy: iFp Studio (Main)
Innovators for Purpose (iFp) Studio is a youth-powered design and innovation program where teens channel their energy and creative vision to imagine and build a better world. Blending art, design, science, technology, and storytelling within a social justice framework, teens engage in real-world client-sponsored projects. Young people are invited to learn more and apply on the iFp website.
STEAM Academy: iFp Studio (Main)
Innovators for Purpose (iFp) Studio is a youth-powered design and innovation program where teens channel their energy and creative vision to imagine and build a better world. Blending art, design, science, technology, and storytelling within a social justice framework, teens engage in real-world client-sponsored projects. Young people are invited to learn more and apply on the iFp website.
STEAM Academy: iFp Studio (Main)
Innovators for Purpose (iFp) Studio is a youth-powered design and innovation program where teens channel their energy and creative vision to imagine and build a better world. Blending art, design, science, technology, and storytelling within a social justice framework, teens engage in real-world client-sponsored projects. Young people are invited to learn more and apply on the iFp website.
STEAM Academy: iFp Studio (Main)
Innovators for Purpose (iFp) Studio is a youth-powered design and innovation program where teens channel their energy and creative vision to imagine and build a better world. Blending art, design, science, technology, and storytelling within a social justice framework, teens engage in real-world client-sponsored projects. Young people are invited to learn more and apply on the iFp website.
Anatomy of a Smartphone (Main)
Learn how set up your smartphone (iPhone or Android), how to adapt your phone to your needs (brightness, font size), common gestures and symbols and how to connect to the internet. This class will be delivered by a DOORS program instructor. To learn more about the DOORS program please go to: https://www.digitalpsych.org/doors-program.html
To view and register for other Basic Tech Classes at the Library, please go to tinyurl.com/basictechclass.
Registration is encouraged, but not required.
Artful Mechanisms with Playful Engineers (Valente)
Join us to celebrate Jasmine Warga's A Rover's Story, which tells the story of a rover's journey to Mars and the challenges it faces there. We will celebrate by building some artful mechanisms with Playful Engineers! Use simple machines to create mechanical automata and solve problems similar to those faced by rovers on Mars - using materials you could find around your own home. Registration is required.
This event is part of a special series promoting our 2026 Curious George Lecture (CGL) with Jasmine Warga, award-winning author of A Rover's Story, Other Words for Home, and many other popular children's books. Save the Date: the Lecture will take place on Wednesday, April 15, 6 p.m. at the Main Library.
Funding is generously provided by the Cambridge Public Library Foundation.